Mobile Development Training Courses

Mobile Development Training

Mobile Programming covers the frameworks and techniques needed to develop mobile applications.

Mobile Development Course Outlines

Code Name Duration Overview
androidhybapp Android Hybrid Applications 35 hours One of the android platform available user interface control, is the web view. The web view functions as a small web browser and is capable of parsing and displaying data similarly to any web browser. Its implementation is based on the WebKit open source browser. The same engine Chrome and Safari are based on. The methods we can call on a web view object allows us having a smooth integration between the data displayed within the web view and the native part of our application. This integration allows us to enjoy both worlds. This course focuses on these new types of applications, also known as hybrid applications. XHTML CSS DOM HTML5 JavaScript Ajax jQuery jQuery Mobile WebView
mobdevdm Mobile Development - An Overview for Decision Makers 7 hours A tour of the technologies which can be used to efficiently target smartphones and tablets users. The pros and cons, the skills required, the business implications. Audience This course is intended for decision makers such as company directors, CTO’s, business analysts, project managers, software architects and all the ones who need to understand the implications of a technology choice before committing into one or another. After completing this course, participants will be able to: Identify the main actors on the mobile development arena Understand the major implication of a technology from the user point of view Understand in broad terms the skills required to develop and maintain each technology What does mobile application mean? An overview over the markets Native vs web vs hybrid application What are the options available today and the skills/resources needed for each What is the average cost of a mobile application What is the average length of a project A few sample scenarios of business implementations Questions and answers
kivy Kivy: Building Android Apps with Python 7 hours Kivy is an open-source cross-platform graphical user interface library written in Python, which allows multi-touch application development for a wide selection of devices. In this instructor-led, live training participants will learn how to install and deploy Kivy on different platforms, customize and manipulate widgets, schedule, trigger and respond to events, modify graphics with multi-touching, resize the screen, package apps for Android, and more. By the end of this training, participants will be able to Relate the Python code and the Kivy language Have a solid understanding of how Kivy works and makes use of its most important elements such as, widgets, events, properties, graphics, etc. Seamlessly develop and deploy Android apps based on different business and design requirements Audience Programmers or developers with Python knowledge who want to develop multi-touch Android apps using the Kivy framework Android developers with Python knowledge Format of the course Part lecture, part discussion, exercises and heavy hands-on practice To request a customized course outline for this training, please contact us.  
Ionic2Angular2 Ionic2: Building native-like, cross-platform mobile apps with Ionic2 and Angular2 14 hours Ionic is a front-end SDK for building native-like mobile applications across multiple platforms. It serves as a framework, not unlike Bootstrap or Foundation, but for mobile applications. In this instructor-led, live training participants will learn how to create a cross-platform, native-like mobile app using the Ionic framework. By the end of this training, participants will be able to Create and deploy app-store-ready mobile applications for Android and iOS Understand and employ Ionic syntax and Angular's Typescript Extend the application's feel and functionality with Ionic Native Audience Javascript (JS) developers Front-end developers AnguarJS developers Mobile application developers Format of the course Part lecture, part discussion, exercises and heavy hands-on practice Note: This training covers Ionic 2.0 and Angular 2.0. For training on Ionic 4.0 and Angular 4.0, please see: TBD Introduction     Angular as an enabler of single page applications (SPA) Architectural overview     HTML5, Javascript, NodeJS, CSS, and Cordova     Model View Controller (MVC) development Preparing your development environment Installation and setup Overview of Ionic2 syntax Overview of Angular2 and Typescript Creating a project Building your first app Styling your app Making your app more native with Ionic Native Testing your application Deploying your app Troubleshooting Extending the functionality of your Ionic app Integrating your Ionic application with third-party applications and services Joining the Ionic and Angular community Closing remarks
ionic1angular1 Ionic1: Build a mobile app with Ionic 1 and Angular 1 14 hours Ionic is a front-end SDK for building cross-platform mobile apps. It serves as a framework, not unlike Bootstrap or Foundation, but for mobile applications. In this instructor-led, live training participants will learn how to create a mobile app using the Ionic framework, Angular, Cordova and PhoneGap App. By the end of this training, participants will be able to Build and deploy mobile app for Android and iOS Use Phonegap App instead of platform SDKs to target different platforms Audience Javascript (JS) developers Front-end developers AnguarJS developers Mobile application developers Format of the course Part lecture, part discussion, exercises and heavy hands-on practice Note: This training covers Ionic 1.0 and Angular 1.0 (a.k.a. AngularJS, Angular.js) for training on Ionic 2.0 and Angular 2.0, please see: TBD Introduction     Angular as an enabler of single page applications (SPA) Architectural overview     HTML5, NodeJS and Javascript, CSS, Cordova, and PhoneGap     Model View Controller (MVC) development Preparing your development environment Installation and setup Creating a project A sample application Configuring your target platform Setting up your files and structure     Local Storage     Main Controller     View Setting up PhoneGap App Building the app Deploying your app Exploring other Ionic features     Push notifications, analytics, marketing and other paid services Troubleshooting Closing remarks
MA1 Mobile Architectures & Solutions 21 hours A tour of all available technologies for mobile development, as native development, hybrid development and cross native development. An introduction to the topics connected to the development of mobile apps as NoSql database, Cloud Computing, Social Networks and much more. A must for every software architect and senior developer involved in mobile apps development. Audience: Software Developers,Software Architects Module 1 Introduction to Mobile Native Development in Android, iOS and Windows Phone: Programming Languages, Tools and Technologies Module 2 Introduction to Native Cross Platform environments: Titanium Appcelerator and Xamarin Introduction to Hybrid Mobile Development: Apache Cordova Cloud and Mobile Development Module 3 Big Data and Mobile Integrate your app with Social Networks App Store, Google Play and Windows Phone Marketplace
nativescript NativeScript: Develop native iOS and Android mobile apps using a single JavaScript codebase 7 hours NativeScript is an open-source framework, designed with JavaScript, XML, and CSS in mind for the development and deployment of cross-platform native, mobile applications, namely on iOS and Android. By using a single JavaScript codebase, NativeScript can take advantage of native platform APIs and UIs to deliver a truly native experience.     In this instructor-led, live training, participants will learn NativeScript's essential UI components and modules as they step through the creation and deployment of a simple, native mobile application for Android and iOS.   By the end of this training, participants will be able to: Implement an MVVM (Model View View Model) architecture Deploy a simple workflow via network request Utilize native APIs via JavaScript code Access native UI styles via CSS Audience Mobile application developers seeking to develop cross-platform applications for iOS or Android Format of the course Part lecture, part discussion, exercises and heavy hands-on practice To request a customized course outline for this training, please contact us.  
ionic3 Ionic3: Building cross-platform mobile apps with Ionic3 and Angular4 7 hours Ionic is a front-end SDK for building native-like mobile applications across multiple platforms. It serves as a framework, not unlike Bootstrap or Foundation, but for mobile applications. In this training, participants will build and deploy a number of applications to implement some of the new features in Ionic 3 and Angular 4. By the end of this training, participants will be able to Upgrade from Ionic2 and Angular2 to Ionic3 and Angular4 Build an Ionic 3 and Angular 4 mobile app with lazy loading Integrate location services into an Ionic3 and Angular4 mobile app Create a multi-level accordion menu with dynamic data Set up an authentication service for an Ionic3 and Angular4 mobile app Consume a REST API using the new Angular 4.3 HttpClient Audience Javascript (JS) developers Front-end developers AnguarJS developers Mobile application developers Format of the course Part lecture, part discussion, exercises and heavy hands-on practice To request a customized course outline for this training, please contact us.  
artoolkit AR: Create an Augmented Reality Mobile Application with ARToolkit 7 hours Artoolkit is an open-source tracking library for creating augmented reality applications. It supports Windows, Linux, Mac, Android and iOS. In this instructor-led, live training, participants will learn how to build an augmented reality mobile application with Artoolkit. By the end of this training, participants will be able to: Develop a mobile application that overlays virtual imagery onto the real world Preprocess video to adjust lighting and resolve issues Integrate ARToolkit with third-party tools and functionality, including OpenCV, Unity, OpenSceneGraph and the mobile device's GPS, compass, and camera calibration utilities Audience Developers Format of the course Part lecture, part discussion, exercises and heavy hands-on practice Note The mobile application developed in this course can be target Android and/or iOS. To request your preference, please contact us to arrange. To request a customized course outline for this training, please contact us.
xamarin Xamarin: Build native mobile applications for Android, iOS and Windows from a single C# code base 21 hours Xamarin is an open-source, C# based set of tools for writing Android, iOS and Windows apps with native user interfaces and a shared code base across all platforms.  It allows developers to use the same IDE, language, and APIs everywhere -- anything that can be done in Objective-C, Swift, or Java can be done in C# with Xamarin. Xamarin was bought by Microsoft in 2016 and is included with Visual Studio. In this training, participants learn key aspects of Xamarin as they take on the development of their own set of mobile applications for Android, iOS and Windows. Audience     Mobile developers and programmers Format of the course     Overview of Xamarin's features and capabilities along with step-by-step development of a mobile application (for iOS, Android and Windows). Introduction Understanding the Xamarin architecture Xamarin developer tools Setting up your development environment Creating your first application Making your application interactive Model Classes and Event Handling Creating the UI Collections, Persistence, and MVVM (Model-View-View-Model) in Xamarin Data binding in Xamarin Using pages in Xamarin Architecting for multiple platforms Building your application Testing your application Debugging your application Optimizing the performance of your application Deploying your application to the iOS App Store Deploying your Android application
meteor Meteor: Use JavaScript to develop cross-platform mobile applications 14 hours Meteor (aka MeteorJS) is an open-source JavaScript web framework written in Node.js. It integrates with MongoDB and enables rapid prototyping of Android and iOS applications. This course introduces the fundamentals of Meteor and walks participants through the creation of a real-time web applications for both desktop and mobile platforms. Audience     Front-end developers     Anyone interested in learning Meteor Format of the course     Overview of Meteor's features and capabilities along with step-by-step development of a mobile application for iOS and Android. Introduction to Meteor JavaScript Installing Meteor Meteor architecture Overview of MongoDB Creating a Meteor application Meteor's project file structure Creating a Template and Collections Working with Forms and Events Sessions and Trackers in Meteor Working with the the Core API Working with HTTP, Email, Assets Creating a database in Meteor Building database collections Sorting the data in Meteor Building a user accounts system Creating packages in Meteor Deploying your application
selendroid Selendroid: Automated testing for Android 7 hours Selendroid is an open-source test automation framework for Android devices. It can be used to test native applications, hybrid applications and mobile websites running on real devices as well as emulators. Based on the Selenium Webdriver client API, it supports full integration with existing Selenium frameworks. Selendroid supports hot plugging of hardware devices and can be integrated as a node in Selenium Grid for large-scale parallel testing. It is compatible with the JSON Wire Protocol. This training introduces the Selenium framework and walks participants through the setup, configuration and execution of automation tests in a live hands-on test environment. After the course, participants will have the knowledge and practice to carry out their own automated testing initiatives for Android devices. Audience     Test engineers Format of the course     Interactive discussion + heavy hands-on practice Introduction     Native-mobile, hybrid mobile and web app test automation     Selendroid vs Appium Overview of the Selendroid architecture components     Selendroid Client, Selendroid Server, AndroidDriver App, Selendroid-Standalone Setting up a Selendroid testing environment Choosing between hardware and emulator testing Running Selendroid-Standalone to manage test devices Running Selendroid Server for app automation testing Writing your first test Executing your first test Interacting with elements Using the XML viewer Using Selendroid Inspector to simplify test case development Integrating with Selenium Grid for parallel testing Testing gestures using the Advanced User Interactions API A note about multi-touch support Writing tests with other WebDriver-compatible languages (JavaScript, Python, etc.) Closing remarks

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